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Game Environment Modeling

[Pluralsight] Realistic Texturing of Modular Structures in Substance Painter 2

Views: 65 “ReleaseDate“: “2016-10-19T00:00:00Z”, “UpdatedDate“: “2016-10-19T00:00:00Z”, “Level“: “Intermediate”, “ShortDescription“: “This course is an introduction to using Substance Painter 2 while also showing techniques for texturing modular structures and...

[Pluralsight] Hard Surface Modeling a Modular Structure for Games in 3ds Max

Views: 64 “ReleaseDate“: “2015-12-18T00:00:00Z”, “UpdatedDate“: “2015-12-18T00:00:00Z”, “Level“: “Intermediate”, “ShortDescription“: “In this course, we’ll look at methods for modular modeling inside 3ds Max. Software required: 3ds Max 2014.”, “Description“: “In...

[Pluralsight] Game Prop Texturing Fundamentals

Views: 66 “ReleaseDate“: “2017-02-28T00:00:00Z”, “UpdatedDate“: “2017-02-28T00:00:00Z”, “Level“: “Beginner”, “ShortDescription“: “In this course, you’ll learn how to successfully create a beautiful textured prop ready for modern game development using...

[Pluralsight] Game Prop Modeling Fundamentals

Views: 70 “ReleaseDate“: “2016-12-20T00:00:00Z”, “UpdatedDate“: “2016-12-20T00:00:00Z”, “Level“: “Beginner”, “ShortDescription“: “Knowledge of modern modeling practices is needed to create props in today’s competitive game development market. In this course...

[Pluralsight] Game Environment Texturing Fundamentals

Views: 77 “ReleaseDate“: “2017-01-11T00:00:00Z”, “UpdatedDate“: “2017-01-11T00:00:00Z”, “Level“: “Intermediate”, “ShortDescription“: “Environment texturing is a crucial part of game level creation. This course will teach you the basics re-topology, UV...